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 Stratosphere Gym Team

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Extroph
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PostSubject: Stratosphere Gym Team   Thu Sep 01, 2011 11:36 am

Hello Clan! This will be my first RMT, and also THE first RMT in GVV. I thought of this idea because I noticed our Gym Leaders being wrecked when they weren't ready with their team. I myself got wrecked while using my old flying team. So now, here is my team at the moment. Please give me constructive criticism on this, all helps are appreciated.


For those of you who don't know what RMT is, it's a place where you can post all your teambuilding to get criticized on. Maybe bad criticism, but they are always helpful. They're not there to change your team, but make you consider on changing them by listing you other options for a certain pokemon moveset, or even a whole new pokemon itself.

Stratosphere Gym Team At a Glance:



Teambuilding:



Aerodactyl is chosen first for obvious reasons. It's faster than most lead pokemon who set up. It can use taunt for those kinds, or set up stealth rock on a suicide mission. It can also be switched out if the enemy doesn't get to set up, so I can cripple some pokemon before sending out another one of my pokemon.



Yanmega is up next. It's been really reliable both as a lead and as a revenge killer. But revenge killer seems more effective, since leads usually have strong defense against offensive leads like Yanmega.



Tyranitar is up next. It is deadly as an offensive, and it can also stop current weathers from being used by the enemy. Furthermore, I built a team around Tyranitar after I added him in.



Landorus is pretty good when it comes to finishing up Tyranitar's work. With Sand Force, it could easily crush enemies with any Ground and Rock type moves without Life Orb. It can also be switched in if an Earthquake abuser tries to attack Tyranitar.



Now that I have the 3 monotype Flying pokemon on my team, I can now start on building support. I tried Scrafty before adding Stoutland, but I was destroyed when I switch in during a failed prediction. So I switched to another pokemon. I was amazed by a normal type pokemon's strength with Last Resort, and a Sandstorm user like Stoutland is really helpful. It OHKO's Dragonite once Stealth Rock damages it. Only steel types and Ghost types wall it, which can be covered with Tyranitar and my next pokemon, Gastrodon.



Gastrodon covers the most important part in any team: a wall. It can wall other walls due to its strong HP and above average defense and special defense. The only thing that ruins this pokemon are Grass type pokemon. That's why it is necessary for me to keep Yanmega alive while a Grass type is still on my enemy's team.

IN DEPTH:



Aerodactyl (M) @ Focus Sash
Trait: Unnerve
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Rock Slide
- Earthquake
- Taunt

This is my Suicide Bomber. Aerodactyl's speed of 130 can block any pokemon trying to set up other than pokemon that have 130 speed or above. It can take any hit, as long as predictions are taken care of. Priority moves kill this guy easily, so as I said, prediction is heavily required. But things are easier when Stealth Rock is on. Not only does it damage the pokemon, it also has a factor on psychology. Usually damaged pokemon seem weaker for enemies, making them rush more in combat. That is when other teammates come out to help.



Yanmega (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Protect
- Bug Buzz
- Air Slash
- Hidden Power [Ground]

Yanmega works well with Gastrodon at most. It can use Protect and attack on Poisoned enemies, while also guarding it from Grass type moves. Air Slash is STAB and 2HKOs any pokemon only effective to it. Bug Buzz is great for Psychic types and for stronger STAB, while HP Ground are for Steel types. With Speed Boost, it has the ability to sweep, if no walls appear. The pokemon that wall Yanmega is Skarmory, that is why Tyranitar is here.



Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Fire Punch
- Crunch
- Rock Slide

Tyranitar is a monster defense-wise, letting it set up a DD on people who insist on using only effective moves on him rather than switching out. Fire Punch takes out any steel type that tries to stop this rampaging beast, Crunch and Rock Slide for STAB attacks. Scizor destroys Ttar when its less than 75% in health though. So to protect it, Landorus is there.



Landorus (M) @ Normal Gem
Trait: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- Brick Break
- Explosion

Landorus is a monster when Ttar is sent out before. Earthquake kills most things with Sand Force + STAB, Rock Slide is there for Ice Types and Brick Break for Steel Types. Explosion + Normal Gem ensures a fainted pokemon on the enemy team when Landorus falls. To protect Landorus further, Gastrodon is there.



Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Recover
- Earth Power

Gastrodon takes out Electric type weaknesses from Yanmega while also protecting everyone from Ice Type moves. It can Toxic +Recover any pokemon without fail, and also Scald for burns in pokemon who set up SD or DD. Earth Power is effective once Storm Drain is used against people who use water type moves on TTar.



Stoutland (M) @ Life Orb
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Last Resort

This guys a troll at parts, having only Protect as a move to finish up with Last Resort. It either OHKOs, or 2HKOs. Nothing in between, except when steel types are around. Life Orb weakens its durability though, but its worth it.


CONCLUSION:

I've had many wins with this team (11W-3L) but any help is appreciated. I don't know what else to write here since as I said, it's my first time with an RMT. Hope you guys make your own RMTs as well!







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Last edited by Extroph on Thu Sep 01, 2011 4:58 pm; edited 1 time in total
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moosesmuggler
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PostSubject: Re: Stratosphere Gym Team   Thu Sep 01, 2011 1:53 pm

Why is Yanmega Hardy? Did you mean to put Modest or Timid?

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Extroph
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PostSubject: Re: Stratosphere Gym Team   Thu Sep 01, 2011 4:57 pm

MooseSmuggler wrote:
Why is Yanmega Hardy? Did you mean to put Modest or Timid?

oh my, maybe that's why it got so weak when I was playing it xD Editing ...

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Miips
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PostSubject: Re: Stratosphere Gym Team   Thu Sep 01, 2011 5:04 pm

Well, first of all, you're missing Raunchy on your team so that's a serious flaw. Oh and where is Moo? Nu uh, your team just won't do. Sad
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PostSubject: Re: Stratosphere Gym Team   Thu Sep 01, 2011 6:17 pm

I agree Miips. He needs a Moo.
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Final Frontier
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PostSubject: Re: Stratosphere Gym Team   Fri Sep 02, 2011 5:45 pm

Awesome Ex, but one thing I picked up on was that this team's vulnerable to Heatran, especially with Air Ballon. I also think Landorous could do better with some offensive item instead of the normal gem, which would be better on Stoutland imo.
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Extroph
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PostSubject: Re: Stratosphere Gym Team   Fri Sep 02, 2011 8:14 pm

Final Frontier wrote:
Awesome Ex, but one thing I picked up on was that this team's vulnerable to Heatran, especially with Air Ballon. I also think Landorous could do better with some offensive item instead of the normal gem, which would be better on Stoutland imo.

Hmm, that IS true, and Explosion usually doesn't work. Maybe a Flying type move?

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PostSubject: Re: Stratosphere Gym Team   Sat Sep 03, 2011 9:55 pm

Yeah, that would help on grass types, considering Yanmega's not all that powerful (or long lasting) anyway.
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