[b]First RMT ever. Personally this is to get opinions and how to further this "stall rain" team ever more even though I use this team to "troll" and have fun
Yes I do know all my ev spreads may not be the most common..but they work for me so stating for me to change them won't work unless you have some awesome proof for doing so.
Politoed (M) @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 200 SAtk / 56 SDef
Modest Nature (+SAtk, -Atk)
- Surf
- Hidden Power [Grass]
- Psychic
- Ice Beam
The Common DrizzleToed with specs...Nice coverage..psychic is uncommon imo, and shocks those fighting types that try to switch in or i meet..same for toxicroak..abuse rain elsewhere lol
Ludicolo (M) @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 216 Def / 42 SDef
Bold Nature (+Def, -Atk)
- Protect
- Leech Seed
- Toxic
- Substitute
Taunt bait yes. Pro Staller? YES! By far one of my favorite stallers..only thing it fears is taunt and steel types unless it has a burn..then I can still stall it.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 6 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Earth Power/Ice Beam
- Recover
- Toxic
Immune to Electric moves as well as can dish out some damage for being a "wall" Nothing much more to say on the popular Gastro as many of you should know how lethal it can be.
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Barrier
- Scald
- Acid Spray
This set may look strange to almost everyone..if you let him setup..its annoying. Barrier x3 maxes my def and allows me to take hits like a pro...max sp.def/hp allows me to even live thru some psychic moves and electric if I overpredict sometimes lol
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 178 Def / 80 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Ice Fang
- Earthquake
- Protect
My taunter and physical wall/ Excadrill check
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Leech Seed
- Curse
- Power Whip
Have to have some type of hazards. x2 weakness to fire in rain helps with max sp.def...so I abuse the curse set and try to get a few boosts after Rocks and Seeds have been popped..then it hits harder than most think.